W10 - Proof of Concept




Proof of concept

Hi and welcome everyone in aleready the 10th entry of this DevBlog !
The Game Project presentation approaching, we will present you today our Proof of Concept.

First Model : 

In a first time, Ryan have designed an idea of  how the game will look like.
The following images have been created with the software Paint.Net to present his idea to the rest of the team.


Instruction Screen Concept
As the game take place in the space... he decided to use a space view as the background of the game.


Lobby Screen Concept
In order to choose the Nation played by each player (there is no AI, the GDD specify thatt the game is only player versus player) and launch the game when both are ready, a lobby screen concept have been done.



Game Screen Concept
This one is the most important, that's how our game will probably look like in game. We can notice the planet (blue, red) and the moons (white).

The GUI as specify in the GDD will only give information about your planet, there is a full fog of war on your opponent, the only means to know the state of his shield will to be aware at damage animations of your attacks.


Second Model : 

After the first model, Ryan and Thomas as the main Game Developper worked on the proof of concept, this time on Unreal Engine 4.


Game View - Proof of Concept 

You can find our presentation oral support here.


- Vincent

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